A reminder that your hero, decked out in whatever armour you've found, dialled into whichever skills you've selected, is part of a wider community, and that we're all hacking and slashing through this together.Ī nemesis is also a reminder that, although you've very possibly played through Diablo 3 on multiple occasions by this point, the Ultimate Evil edition still has a few new tricks to show you. A familiar face in amidst the procedural hordes Blizzard's so good at conjuring. That nemesis had grown in power each time, and although the whole thing's a pretty simple viral trick - a packet of monster, essentially, that pings around your friends list - it's a really good trick when you see it in action. Then he warped back and killed Tom again, I gather, and then had a final go at me as I neared the boss at the end of the second act. He'd already killed Digital Foundry contributor Tom Morgan in Tom's own game, and now he was here for me. My latest foe wasn't an ordinary monster, though. I've fought plenty of monsters in Diablo - and by fought I mean I've clicked on them or jabbed away at a face button until they were dead. So personal, in fact, that I had better pay full attention to it and stop checking my email. As he lunged at me, I sensed that in amongst the echoing grandeur that accompanies a war between heaven and hell, this particular brawl was personal. He looked like Giger's Alien for starters, and he warped in accompanied by too much fanfare and a sprightly burst of red mist. I expect Deranged Cultists and Accursed Hellions whenever I wander into the Sundered Canyon, but this guy was clearly something else entirely. Ultimate Evil is Blizzard's ARPG at its most lavish - and it works beautifully on console, too.
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